pub struct MouseData {
pub screen_coordinates: Point2D<f64, Measure>,
pub element_coordinates: Point2D<f64, Measure>,
pub trigger_button: Option<MouseButton>,
}
Expand description
Data of a Mouse event.
Fields§
§screen_coordinates: Point2D<f64, Measure>
§element_coordinates: Point2D<f64, Measure>
Implementations§
§impl MouseData
impl MouseData
pub fn get_screen_coordinates(&self) -> Point2D<f64, Measure>
pub fn get_screen_coordinates(&self) -> Point2D<f64, Measure>
Get the mouse coordinates relative to the window bounds.
pub fn get_element_coordinates(&self) -> Point2D<f64, Measure>
pub fn get_element_coordinates(&self) -> Point2D<f64, Measure>
Get the mouse coordinates relatives to the element bounds.
Get the button that triggered this event.