Struct freya_node_state::Shadow
source · pub struct Shadow {
pub position: ShadowPosition,
pub x: f32,
pub y: f32,
pub blur: f32,
pub spread: f32,
pub fill: Fill,
}
Fields§
§position: ShadowPosition
§x: f32
§y: f32
§blur: f32
§spread: f32
§fill: Fill
Trait Implementations§
source§impl PartialEq<Shadow> for Shadow
impl PartialEq<Shadow> for Shadow
impl StructuralPartialEq for Shadow
Auto Trait Implementations§
impl RefUnwindSafe for Shadow
impl Send for Shadow
impl Sync for Shadow
impl Unpin for Shadow
impl UnwindSafe for Shadow
Blanket Implementations§
source§impl<T> Instrument for T
impl<T> Instrument for T
source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
§impl<T> NoneValue for Twhere
T: Default,
impl<T> NoneValue for Twhere T: Default,
type NoneType = T
§fn null_value() -> T
fn null_value() -> T
The none-equivalent value.