Struct freya_renderer::WindowEnv
source · pub struct WindowEnv<T: Clone> { /* private fields */ }
Expand description
Manager for a Window
Implementations§
source§impl<T: Clone> WindowEnv<T>
impl<T: Clone> WindowEnv<T>
sourcepub fn from_config(
window_config: WindowConfig<T>,
event_loop: &EventLoop<EventMessage>
) -> Self
pub fn from_config( window_config: WindowConfig<T>, event_loop: &EventLoop<EventMessage> ) -> Self
Create a Window environment from a set of configuration
sourcepub fn process_layout(
&mut self,
rdom: &FreyaDOM,
font_collection: &mut FontCollection
) -> (Layers, ViewportsCollection)
pub fn process_layout( &mut self, rdom: &FreyaDOM, font_collection: &mut FontCollection ) -> (Layers, ViewportsCollection)
Measure the layout
sourcepub fn render(
&mut self,
layers: &Layers,
viewports_collection: &ViewportsCollection,
font_collection: &mut FontCollection,
hovered_node: &HoveredNode,
rdom: &FreyaDOM
)
pub fn render( &mut self, layers: &Layers, viewports_collection: &ViewportsCollection, font_collection: &mut FontCollection, hovered_node: &HoveredNode, rdom: &FreyaDOM )
Render the RealDOM to Window
pub fn window(&mut self) -> &mut Window
sourcepub fn run_on_setup(&mut self)
pub fn run_on_setup(&mut self)
Run the on_setup
callback that was passed to the launch function
sourcepub fn run_on_exit(&mut self)
pub fn run_on_exit(&mut self)
Run the on_exit
callback that was passed to the launch function